The feat Sacred Geometry lets you apply metamagic without using higher-level slots, assuming you can do some dice math. This way could be seen as somewhat cheesy, but. Maybe it could also get Merciful Metamagic for free (what kind of evil armored Overlord doesn't neglect to kill the protagonist the first time around ), which it could use spontaneously with a slight damage bonus for encouragement (possibly +INT modifier to damage, later levels multiplying the bonus?).Īrchetypes could be a Wizard-esque one which trades some Hexes for bonus metamagic feats or arcane discoveries, a Sorc-esque one which trades some hexes and the familiar for bloodline powers and the bloodline spells as spontaneous options ala Cleric Cure/Inflict spontaneity, a less control-oriented archetype which trades the passive control ability for something like a Paladin auras, a Crafting-focused variant which gets free crafting feats as well as bonuses (maybe reduced crafting times) in exchange for some of the armor training stuff, and a Psychic archetype because why not.ĭo you think something like that would work? Probably a Witch/Fighter hybrid which takes Witch Hexes and the Familiar along with the Fighter Armor Training (with features to remove Spell Failure chance at a faster rate than the Magus) plus some extra features to help boost tanking potential (cast touch spell in place of an AoO, doesn't work with Combat Reflexes, maybe later upgrade it to single-target ranged touch attacks and eventually single-target save spells or even hexes), or maybe even a control ability (passive difficult terrain within certain radius?). But with this still bopping around my head, I had an idea about making a 6th-level caster class centered around the idea.
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